DirectSound in C# :-s

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DirectSound in C# :-s

mehstg

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Hey people

Was just wondering if anybody on here had any experience of DirectX programming in C#?

Got a bit of a problem with my final year project at uni and I can't figure it out for the life of me.

Basically, the project is a Voice chat program and I can't work out where the problem lies. There are three classes that deal with the Audio Capture/Playback and Network Send/Recieve.

All that comes out of the speakers when the clients connect to eachother is static.

Have spent hours looking at it with no luck. Maybe a fresh pair of eyes might be able to spot my idiocy.

P
 

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  • VoiceOnALanClient.zip
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Got it working :slayer:

D'oh....was passing a byte array into another byte array that was too small.

Now to fix a new interesting error "A blocking operation was interrupted by a call to WSACancelBlockingCall"
 
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