Yeah exactly, when you compare it to other open world games, a lot of them feel dead. even though gta 4 was criticised, i spent hours just driving round noticing small details.
btw @
ysidfa they said in an interview that they arent releasing for new consoles due to the audience being much smaller initially, so they're releasing for current gen instead...was on IGN or something like that.
Found it:
With all this bold talk about the story, Houser was a lot more conservative in his talk with
Famitsu when it came to hardware. The editor Houser spoke with was a little surprised that
GTA 5 wasn't coming out for the console generation after the current one, something the Rockstar creative director brushed off. "Rockstar is a content company, not a hardware company," he said. "We use the technology we have to create content, and we try not to let ourselves get beholden to the hardware. The fact that hardware's so mature right now is exactly why we're able to go on to the next level.
GTA 4 was our first attempt at a new platform and HD visuals, so the first part of development was seriously difficult. Now we know what the hardware's capable of, so it's become a lot easier to move things along and a lot more fun, too.
GTA: San Andreas came out at the peak of the PlayStation 2's cycle, and we put out a really good game thanks to that. All the best games for a console come out at the end of the lifecycle, right? So now's the best timing of all."