GT5?
It's taken an age to create this game and the end result is not as amazing as it should have been. I guess, the developers spent too much time at Sony's expense at those track days! Don't get me wrong, I wanted this to be a great game.
Personally, I found GT5 reminds me of GT4. In fact, I've found it has the same bug in it that GT4 had, difficult to explain, but sometimes the mouse pointer jumps two buttons, rather than moving one.
Makes me wonder how much was rechurned from GT4, esp. considering the standard level cars do look just like GT4.
After all the hype, to me, it was a rather large letdown. I find myself going back to NFS Shift and looking forward to Shift 2.
Most of the tracks are quite nice, but far too many elements seem "flat". Even some of the background sounds from the tracks loop far too quickly. Premium cars are quite nice, but far too many Japenese variations.
We've all been led to believe how much attention to detail they "claim" to have spent, yet, look at the Yaris/Vita races. Yes, the car has two names in different places in the world, but on the race screen, it says one name on the graphic and one on the text! Come on, at least be consistent.
The online play seems again, tacked on. The front lobby is missing some useful filters and you can't see the regulations until you've spent ages waiting for it to connect to the game room. I spent more time waiting for the online side than actually playing it.